Suddilis and Xthraxix

Suddilis, Male Human Clr5 (Bane)/ DreadMaster3: CR 8; Medium Humanoid (human); HD 8d8+14; hp 58; Init +0; Sped 20ft.; AC 22, touch 10, flat-footed 22; BAB +5; Grap +6; Atk/Full Atk +7 melee (1d8+2, +1 morningstar) or +5 ranged (1d8/19-20, light crossbow); SA rebuke undead 4/day (+3 to rebuke checks), spells, AL LE; SV Fort +8, Ref +3, Will +9; Str 12, Dex 10, Con 14, Int 10, Wis 20, Cha 12.
Skills: Concentration +10, Diplomacy +2, Intimidate +0, Knowledge (religion) +5, Spellcraft +9. Feats: Leadership, Scribe Scroll, Skill Focus (intimidate), Spell Focus (Enchantment)
Spells Prepared: (6/6/5/4/2; base save DC = 15 + spell level): 0—cure minor wounds X2, detect magic, light, resistance, virtue; 1st-bane, cause fear, command, cure light wounds, doom, shield of faith; 2nd-hold person X2, scare, sound burst, spiritual weapon; 3rd- contagion prayer, searing light X2; 4th-fear, poison.
Domain spell. Domains: Destruction (smite 1/day), Tyranny (save DCs for compulsion spells increase by +2).
Compulsion spell. The base save DC for these spells is 17 + spell level.
Possession: +2 full plate, large shield, +1 morningstar, light crossbow with 10 bolts, pearl of power (1st level), scroll of five cure light wounds, scroll of silence, scroll of magic vestment, potion of blur.

Dirty Straight black hair – uncut

Xthraxix, Male Imp Rog3: Cr 5; Tiny Outsider (lawful, evil); HD 3d8 plus 3d6; hp 23; Init +8; Spd 20 ft., fly 50ft. (perfect); AC 23, touch 17, flat-footed 19; BAB +5; Grap -3; Atk/Full Atk +11 melee (1d4 plus poison, sting); Space/Reach 2 ½ ft.//0ft; SA poison, sneak attack +2d6, spell-like abilities; SQ alternate form (rat, raven), DR 5/silver or holy, evasion, fast healing 2, fire resistance 5, immune to poison, outsider traits, trapfinding, trap sense +1; AL LE; SV Fort +4, Ref +10, Will +5; Str 10, Dex 18, Con 10, Int 10, Wis 12, Cha 14.
Skills: Balance +10, Craft (trapmaking) +6, Diplomacy +8, Escape Artist +7, Hide +18, Knowledge (the planes) +6, Listen +7, Move Silently +10, Search +6, Spellcraft +6, Spot +7, Survival +1 (+3 tracking), Tumble +7. Feats: Dodge, Improved Initiative, Weapon Finesse (sting)

Possessions: Ring of protection +2, disguise kit.

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